Zobski’s Band of Brothers campaign
Friday, March 17th, 2006World War Two (WWII) skirmish campaign using a mixture of rules, mostly Death by Schmeisser.
World War Two (WWII) skirmish campaign using a mixture of rules, mostly Death by Schmeisser.
After a week of intense fighting and the day after General von Schlieben, the German commander was captured, the French port of Cherbourg falls to the Allies.
German forces in Fortress Cherbourg were well aware of the desperateness of their position as early as the morning of 24 June. By that time VII Corps had broken through the main defense line although it had not yet captured all of the principal strong points. In an intercepted message to higher headquarters General von Schlieben stated: “…communications to several battalions no longer available. Phosphorus shells have put eight batteries out of action. Tomorrow heavier enemy attacks expected. … Completely crushed by artillery fires.” Other captured documents revealed that losses of unit leaders were heavy and that morale was low.
Although the conglomerate German force continued to resist with determination and delayed the American advance, US VII Corps’ progress was steady after the penetration of 22-23 June and in the final phase the three infantry divisions reduced the remaining strong points one by one, seized the last ground commanding the port, and closed in on the beleaguered city.
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Allied 5th Army enters Rome.
Kesselrings 10th Army is retreating north as the Allies enter the Italian capital city.

The Germans south of Rome are falling back and many are surrendering to the advancing Allies. It is a confused & chaotic situation.
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The Americans have established a foothold across the River Volturno and 2nd Company has been ordered to reinforce it. Edge platoon, being nearest to the crossing is the first to arrive.
The crossing has been taken after heavy fighting and the effects of battle are all around.
The situation is worst than you feared. Barely a dozen men have survived the ferocious fighting and these are exhausted and short on ammo. You are to take command of the situation & hold the crossing until reinforcements arrive.
Pushing up through Italy, 2nd Company has been pushed ahead towards Benevento, an important river crossing on the way to Naples. Not only does the town boast good bridges but a medieval castle sitting atop a rock outcrop which dominates both sides of the river. If the Germans are given time to mount a defence of the town it will prove very costly to dislodge them. It is imperative that the town be taken before this can occur.
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It is 2 weeks since your attack on the HQ building and in that time Palermo has been captured, the Germans are being mopped up in the west of Sicily and a race is on between Patton & Montgomery to reach Messina in the east. In the forefront of this rapid advance is the 14th Divn.
Along the northern coast road another village has been fortified by the Germans to buy more time. General Patton will brook no delays to the advance and an immediate assault is required.
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Intelligence has identified a German Company HQ located close behind the lines in your sector. The Major wants to take advantage of this opportunity to hit the enemy command structure before the attack on Palermo scheduled for the 20th.
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The Allies are pushing north. E company has been in action since day one and gained experience of both the enemy & the rough Sicilian terrain.
The German troops are experienced, many having served in the Afrika Corps, although their Italian allies are less well equipped & are more inclined to fall back before a determined advance.
The terrain is mountainous & rugged. The few rough roads link villages & hamlets and tracks lead to ancient farms which scrape a living from the stony ground. The Sicilians seem to welcome the Americans and invariably greet the troops with home made wine and cheese.
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